[ISWKM] - [de] - [Knowledge Management and Decision-Making in Software Engineering]


Knowledge Management and Decision-Making in Software Engineering [2026 SoSe]
Code
ISWKM
Name
Knowledge Management and Decision-Making in Software Engineering
LP
3
Dauer
one semester
Angebotsturnus
every second winter semester
Format
lecture + exercise 2 SWS
Arbeitsaufwand
90 h; thereof:
30 h lecture + exercise
15 h preparation for exam
45 h self-study and homework (optionally in groups)
Verwendbarkeit
M.Sc. Data and Computer Science
Sprache
English
Lehrende
Andrea Herrmann
Prüfungsschema
Lernziele The students
- know advanced software engineering techniques which support decision-making during requirements prioritization, design, management decisions and risk management,
- know how to manage knowledge in every day work life and got an introduction into decision theory.
Lerninhalte - Knowledge management
- Onthologies and Grounded Theory
- Reverse engineering, code metrics
- Learning organization
- Storytelling
- Decision-making and decision theory
- Management decisions, business case
- Risk management
- Requirements prioritization
- Decision-making in design: ATAM, SAAM, CBAM
- Decision-making under uncertainty
- Mathematical Economics
- Decision-making with several parties: Harvard concept, negotiations, Game Theory
- Decision Traps and Biases
- Ethical decisions and machine ethics
Teilnahme-
voraus-
setzungen
recommended are: Einführung ins Software Engineering (module ISE) or comparable competences
Vergabe der LP und Modulendnote The module is completed with a graded (oral or written) examination. The grade of the module is the grade of the examination. Prerequisite for the participation in the exam are 50% of the points for the homework.
Nützliche Literatur Raiffa, Howard; Richardson, John; Metcalfe, David: Negotiation analysis - the science and art of collaborative decision making, Belknap, Cambridge, 2002 or 2007