Ruprecht-Karls-Universität Heidelberg
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Module for [Scientific Computing]

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[Visualization in Cultural Heritage] - [2015 Sommer]

Module Code
IVCH
Name
Visualization in Cultural Heritage
Credit Points
2 LP CP
Workload
60 h
Duration
ein Semester
Cycle
0
Methods Lecture 2 h
Objectives To have a firm command of dealing with 3D scanners, georadar and magnetic field survey, of further investigations of measured data, and of obeying ethical principals in reconstruction and presentation of archaeological records.
Content 1. Acquisition and Processing of Data Structured Light Scanner Time-of-flight-Scanner Dealing with Point Clouds Investigation of Meshes 2. Reconstruction and Puzzling Reconstructions of Vessels Methods for 3D Stone Puzzle for Reconstructions of Ancient, Medieval, Islamic, Hinduistic and Buddhistic Architecture Transcriptions of various Scripts from Cuneiform to Greek, and Hebrew, Chinese and Khmer Vector Data, Skelettonization and Unicode 3. Good Practice in Archiving and Presenting European and Non-European Cultures Ethical Principals London Charter
Learning outcomes The students can judge on the appropriate technical equipment for 3D data acquisition. They have a survey of various techniques to deal with these point clouds or meshes. They are sensitive to ethical principles in the reconstruction of artifacts.
Prerequisitesnone
Suggested previous knowledge Introduction to Applied Computer Science (IPI), Programming Course (IPK), Computer Graphics 1 (ICG1)
Assessments Participation in the lecture and a written exam or oral exam (depending on the number of participants)
Literature Clive Orton: Mathematics in Archaeology. Cambridge, MA, Cambridge University Press, 1982
Katsushi Ikeuchi, Daisuke Miyazaki (editors): Digitally Archiving Cultural Objects. Springer, 2007
Christian Hörr. Algorithmen zur automatisierten Dokumen- tation und Klassifikation archäologischer Gefäße. Dissertation, TU Chemnitz, 2011
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